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PLAYER CHARACTER

As part of a university project I was tasked with designing, modelling and texturing the player character for a game titled: "Nectar Quest". The player character from the original brief was a regular, ordinary butterfly, but I thought designing the character as a Stallone/Schwarzenegger-styled action hero would make for a more visually interesting character, as well as a more fun and imaginative game.

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The character had several design iterations before the final design was settled and the final model was created and textured using Autodesk 3DS Max and Photoshop.

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