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PLAYER CHARACTER

As part of a university project I was tasked with designing, modelling and texturing the player character for a game titled: "Nectar Quest". The player character from the original brief was a regular, ordinary butterfly, but I thought designing the character as a Stallone/Schwarzenegger-styled action hero would make for a more visually interesting character, as well as a more fun and imaginative game.

The character had several design iterations before the final design was settled and the final model was created and textured using Autodesk 3DS Max and Photoshop.

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