BEYOND - CHARACTER DESIGN
As well as designing the marketing images for the game "Beyond", I was also required to design a character for the project. The character was designed to be dark, ominous and mysterious, with a metal mask being the defining feature. The mask was designed to have Latin engraving which can be seen in the early concept sketches and in the finished marketing items, but due to image size restrictions, could not be depicted in the final for this project.
The image was produced using Photoshop.
A collection of images used for inspiration when designing the character.
First draft of the character's main body.
First draft of the character's head showing more detail not visible from the full body view.
The pencil sketch was scanned and brought into Photoshop for neatening up.
The character pose was redesigned to be more interesting and dynamic.
Work in progress of the character in Photoshop.